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X-Wing Miniatures January League
Monday, Jan 3rd through Monday, Jan 31st

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It’s time to play X-Wing league! Come out on Monday nights and join us for some friendly, casual-level competition with your favorite Star Wars ships!

When: Monday nights from 5:30 to 11:00, January 3 through 31. Feel free to organize league games outside of league nights, but Monday is the official in-store night.

Discord: All league information will be in the Atomic Empire Star Wars Minis
Discord channel here.

Game play: Four games total over four weeks, two with generated pairings and two against any players you haven’t already played. Pairings will happen on the first night and be posted in the Discord channel. If you aren’t registered in time for pairings, don’t worry! Players can join at any time and will be able to count any games they play up to four for their final standings. You can play your games in any order you want, and there is no penalty for not playing all four games. Any unfinished games against paired opponents (if nobody concedes due to scheduling or other issues) will be a 5 versus 5 final salvo to determine the winner.

Rules: League will follow all the current official rules documents and points pdfs. In addition, while we wait for AMG’s rules update, we’ll play with as much of the future rules as we currently know. These will be replaced by anything that AMG publishes upon its release.

Format: Our primary format will be Black Box (2nd edition reprints) with some banned cards. If AMG changes the format during the league, we’ll update this. There is a builder here: https://chrisalleng.github.io/

Player order: Each player rolls three attack dice. The player with the most crit results is the first player. In the case of a tie, the first player is the player with the most eye results. If there is still a tie, first player is the player with the most hit results. If the roll is still tied, players roll again using the rules until the tie is broken. After all ships have dials assigned to them, players roll to determine player order for the round. Note that during the first round of the game, player order is determined during Setup (this roll determines setup and the first turn). After player order has been determined, play proceeds to the System Phase.

Deficit scoring: Any points out of 200 that you have unspent, your opponent scores at the beginning of the game.

Obstacles:
  • Asteroids:
  • If you move through or overlap an asteroid, suffer one damage and roll one attack die. On a hit or crit result, suffer one damage.
  • Debris:
  • If you move through or overlap debris, gain a stress and roll one attack die. On a hit or crit result, suffer one damage.
  • Gas Cloud:
  • f you move through or overlap a gas cloud, break all locks, gain one strain, and roll one attack die. On a hit result, gain one ion token; on a crit result, gain three ion tokens.
  • Rigged Cargo Chute and Spare Parts Canisters:
  • If you overlap or move through one of these, gain a stress and roll one attack die. On a hit or crit result, gain one strain.

    Overlapping and Moving Through:
    If you are overlapping an asteroid, debris, or gas cloud, you cannot attack, and you skip your perform action step. If you move through one of these obstacles but do not overlap, you do not skip your perform action step (you won’t get an action moving through debris because of the stress).

    Tractor Rules: You cannot tractor reposition a ship onto an obstacle.

    Round timing: Games are 75 minutes or 12 rounds, whichever comes first. If you and your opponent agree not to use the default 12-round counter, then your game will end at the completion of the turn during which the 75-minute timer ends.

    Scoring: Points will be the current tournament scoring: 1 point for a win and 0 points for a loss. Players will report their game results and scores in a Google form, and standings (pinned in Discord) will update with all reported games by Friday of each week. One player needs to report the result of the game and points destroyed by each player. The final standings will be posted at the end of the league, and players can pick up prizes the following week.

    Prizes: Prizes will consist of store credit, alternate art cards, and possibly additional third-party game accessories.

    Registration

    Registration: League registration is open throughout the month, but only players who are registered by the start of the league will get their assigned pairings. We are happy to have players join any time during the month! Play as many of the four games as you can against any other league player, and you’ll still be eligible for all the prizes.

    Registration fee: $20.00

    Registration deadline: January 31, 2022 6:30 PM


    Deadline Passed
    The online registration deadline has passed, but registration may still be available at the door.
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