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Triangle/Raleigh Area Turncoat Rumble III
Saturday, September 21
10:30 AM

  • Quick links
  • Event Details
  • Tournament Schedule
  • Scoring and Prizes
  • Registration
  • NAF Event Page
Welcome to the third annual T.R.A.T.R. Blood Bowl tournament! This year will be full 16 man rosters.

This is a Turncoat Style Event. This event will be 4 rounds with Turncoat on rounds 2 and 4. On turncoat rounds, you use your opponent's team and your opponent uses yours!

A combination of strategy, tactics, and absolute mindless violence, Blood Bowl is the classic game of fantasy football. 2 players act as coaches, selecting their teams from rosters of Human and Orcs and taking to the playing field to earn fame, fortune and the adulation of fans along the way!
Event Details

Teams may be selected from any of the 21 official rosters as well as Chaos Pact, Slann, and Underworld. We will be using updated teams from the recent Games Workshop releases.

1,200,000 starting budget. You may purchase players, rerolls, fan factor, coaches, and cheerleaders as normal.

Wizards, Journeymen, Special Play cards, Mercenaries, and Death Zone S1/S2 inducements are NOT ALLOWED. (i.e. Mini-Wizards, special refs, etc)

You may purchase any other inducements for your team, including Star Players (DZ S1/S2)

Each team will receive an additional 200,000 to purchase skills. (Left over funds from initial starting budget will NOT carry over to the skill budget).

20,000 for regular skills and 30,000 for doubles.

You may have more than 2 skills per player, the same skill can be used multiple times. [i.e. 4 Black Orcs with Block] (No stat increases).

Star Players may not be given any additional skills.

Each roster must have 11 players BEFORE including star players.

Each bribe will cost only 50k. (Cannot be purchased with skills budget).

Things to Bring:

  • Your (Preferably) Painted Team

  • 4 copies of your team’s roster

  • GW or NAF Blocking Dice and a D8 for scatter

  • Custom D6s will be provided and should be the only D6s used during this tournament

  • Before each match you and your opponent should agree on dice sharing, what constitutes a cocked die, etc.

  • Blood Bowl Board and templates if you have them. (We can’t guarantee how many extra sets we will have on site.)

  • Current Blood Bowl and Death Zone S1/S2 Rules

  • Tournament Rules:
    4 games of Swiss pairing first and second place will be chosen by highest point total after 4 games.

    Weather will be rolled by each table.

    The Kickoff table in the LRB 6.0/C.R.P. will be used, except Throw Rock will be replaced by Throw a Bomb.

    Tournament will be a resurrection style tournament.

    Any injuries your team suffers will not carry over to the next game.

    The roster you start the tournament with will be the same for each round you play. Apothecaries always work.

    Igors function as normal.

    Illegal Procedure:
    In the spirit of good sportsmanship, Illegal Procedures will not be called. The 4-minute turn rule will not be strictly enforced, but if the Tournament Referee feels the game may not finish in the 2 Hour time allotted, he may insist you use a timer and begin enforcing the 4-minute rule.
    No Overtimes will be played!

    Casualties of all kinds WILL count toward the Most Violent trophy. i.e. (Crowd, random events, fouls, star players) (Self inflicted [Failed Dodge, GFI, etc] Will NOT count)

    Tournament Schedule

    Registration: 10:00am-10:30am
    Round 1: 10:30am-12:30pm
    Lunch: 12:30pm-1:30pm
    Round 2: 1:30pm-3:30pm
    Round 3: 3:30pm-5:30pm
    Round 4: 5:30pm-7:30pm
    Awards: 7:30pm-8:00pm

    Scoring and Prizes

    Scoring:
    After each round you will fill Game Sheet awarding the following Game Points:

  • A WIN is worth 10 pts
  • DRAW is worth 5 pts
  • a LOSS is worth 0 pts

  • Tie-breakers for this tournament are determined in the following order:
  • Head-to-Head
  • Net Touchdowns (TD for, to TD against)
  • Net Casualty (Casualty for, to Casualty against)

  • Additional tie breakers will be instituted by the Tournament Organizer as needed.

    Painting and Modeling:
    All teams are expected to meet the minimum painted guidelines. If this is not possible, please try your best to ensure your opponent knows which models represent each player.

    Sportsmanship:
    We are here for the fun of the game. Sportsmanship is not just encouraged from the coaches, it is required! An important note on sportsmanship: fouling 16 turns in a row, running up the score, etc. is not poor sportsmanship, but gloating and ridiculing your opponent while doing so is.

    Awards:
    Trophies will be awarded for First place, Second place, Most Casualties, Most Touchdowns, Best Defense, Stunty Cup*, Dirty Deeds**, Most Casualties Suffered, and Last Place.
    This event will use the “Spread the Wealth” system. If you are eligible for more than one award, you will be asked which one you prefer. By default, First and Second Place will take precedence.

    Stunty Cup* - to be eligible for the Stunty Cup, you must play a Halfing, Goblin, Ogre, Underworld with no Skaven (that includes Skaven Star Players), or a Lizardman team with just skinks and a rookie Kroxigor (only Skink Star Players)
    Dirty Deeds** - the team with the most foul attempts will win this award. Note that this is just attempts, not ejections. Play dirty! If players are tied for the awards, NET touchdowns and then NET casualties will be added in.

    Registration

    Registration fee: $20.00

    Registration deadline: September 21, 2019 10:30 AM


    Deadline Passed
    The online registration deadline has passed, but registration may still be available at the door.
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