John Carter of Mars: Dotar Sojat Era
by Modiphius
Narrator advice on using the themes and tone of the era and the plots of A Princess of Mars to create exciting Dotar Sojat era campaigns.
New character options for red Martians, green Martiansand Earthborn, including new pre-made talents, flaws, and expanded accolades and renown spends.
New narrator characters, those most beloved and despised of the era.
New strange technology, powers for your players to acquire and mysterious places of the Dotar Sojat era to explore, all packed with plot seeds to inspire narrators.
Expanded rules for airships and using them in battle, rules for designing and building your own vessel, and a selection of pre-made ships for player and narrator convenience.
This supplement requires the John Carter of Mars: Adventures on the Dying World of Barsoom core rulebook. Made in the UK.