3400 Westgate Drive
Durham, NC 27707
(919) 490-7900
Open 10AM to 10PM today
Live chat
(919) 4970-7900
My orders My wish lists My profile My events
Sign in New account
Sign out
My orders My wish lists My profile My events
Sign in New account
Sign out
Signed in as
0 items 0
Trade in
Gift cards
Shopping cart 0
All All Comic books Card singles
Games Graphic novels Toys
All All Comic books Card singles
Games Graphic novels Toys
  • Games
    Board & card games Collectible card games Role-playing games Miniatures games Paints & modeling supplies Dice, tokens & mats
    Collectible card games
    Sealed packs & boxes Sleeves & storage
    Card singles
    Magic singles Magic buy list
  • Comics
    Comic book subscriptions Graphic novels Active titles Upcoming new titles Back-issues Issues by week Comics supplies
  • CCGs
    Collectible card games
    Sealed packs & boxes Sleeves & storage
    Card singles
    Magic singles Magic buy list
  • Toys
  • MoreCategories
    Games
    Board & card games Collectible card games Role-playing games Miniatures games Paints & modeling supplies Dice, tokens & mats
    Collectible card games
    Sealed packs & boxes Sleeves & storage
    Card singles
    Magic singles Magic buy list
    Comics
    Comic book subscriptions Graphic novels Active titles Upcoming new titles Back-issues Issues by week Comics supplies
    Other merchandise
    Gift cards
    Toys & statues
    Apparel Novelties Posters & art Sale Items
    Brick & mortar store
    Location Hours Events Beers on tap Discord
  • Gift cards
  • Help & FAQs
  • Sign in
  • Account
    My orders My wish lists My profile My events
    Sign in New account
    Sign out
    Signed in as
  • 0 items 0
    Trade in
  • Brick & mortar store
    Location Hours Events Beers on tap Discord
  • Events
You have an inactive comic book subscription. Click here to activate.
You have started a singles trade-in. It currently has 0 items with a credit total of $.00. Click here to submit.

Traveller RPG: Great Rift Adventures 1-5

by Mongoose Publishing

SKU: MGP 40142
UPC: 9.78192E+12
Share:
List Price:
$49.99
Price:
$39.99
You Save:
$10.00 (20% off)
Pre-Order
Release date unknown.
Pre-Order
Release date unknown.
Found in
Science Fiction
Traveller (Mongoose)
Previous Item Next Item
Qty
Qty
Product description
Deep in the Great Rift lie ancient mysteries, strange alien races and human cultures who have not seen offworld contact in centuries. Portside rumors speak of giant creatures capable of interstellar flight, and of starship wrecks belonging to no known race. Great Rift Adventures 1–5 provides a set of adventures that can be inserted into any ongoing campaign set in this region of the Charted Space universe, while showcasing the Great Rift and some of the worlds within.

Inside you will find:

Islands in the Rift: The Travellers are sent to Amondiage in the Old Islands subsector to pick up a starship. Their mission is to take it to Zuflucht for transfer into Imperial space ‘behind the claw’ in Deneb or the Trojan Reach. However, the task is not simple; the ship is not sitting on a berthing pad at Amondiage – it is in fact on an entirely different world and not in a flyable condition...

Deepnight Endeavor: The Travellers board a derelict exploration vessel to locate fuel. With no way to get home, they discover there are survivors, and that the ship has taken aboard a malevolent entity seeking to reach an inhabited planet. The Travellers might simply try to escape or they could attempt to destroy the entity, but they will face opposition from the original crew as well as the entity itself.

Flatlined: The Travellers wake up from cold sleep after nearly flatlining, and find themselves in a sinking ship on an unknown world. They must escape their predicament, make their way to safety and hopefully find their way off the forlorn planet.

The Lost Garden: The Travellers visit Garden, an out-of-the way world that was once the homeworld of the Salika. The Travellers will have to delve into an ancient research facility to find the artefact their patron seeks and try not to bring the entire compound crumbling down upon themselves in the process.

The Undying: The Travellers journey to Rraerrgdzakaek in the Great Rift, and into the arms of a Vargr doomsday cult who are hellbent on not letting them leave the world. The Travellers will need to work out a way to get off the world alive, avoiding the dangerous wildlife and the roving groups of cultists.
  • Your account
  • Your orders
  • Your subscription
  • Wish lists
  • Gift cards
  • Help
  • Contact us
  • Help main menu
  • Returns
  • Privacy & security
  • Brick & Mortar
  • Store location
  • Hours
  • Events
  • Discord
  • Subscriptions
  • Features
  • FAQs
  • Browse active titles
  • Title groups & crossovers
© 2017 Atomic Empire